Nothing to it but to do it.

Live from the stage/my workspace

I value a few things when it comes to design and work. I value hard work. I value meeting deadlines. I value the mantra “less is more.” I was raised to work hard, work quickly and to always make sure I was home for dinner. 

I’ve been designing things since I was a teenager back in 2003, starting with MySpace HTML banners and animations for local bands. It’s been a hell of a ride since then. Along the way, I received my BFA in Graphic Design, was the sole designer and marketing coordinator at the Rye Arts Center and apprenticed as a junior UX/UI designer under the award winning interactive designer and typographer Brett Yancy Collins at Counterspace. In July 2014, I began my transition to full time freelance app and game development.

In May 2017, I received my Master's in Game Design from the NYU GameCenter.

I love making things. Art, music, people rage quit in Destiny - everything. I play a ton of games and I always have. They’re my livelihood. I’m an avid NBA fan and wallow in despair along with the New York Knicks. I used to teach teens basketball at my local recreation department and I was once a traditional cafe barista. I can make a mean latte.

Cheers to making new things.